Kaja: Best build, Counters
Role: Support · Lane: Roaming
Leader of Nazar who guards the Celestial Palace.
Kaja – Best build
Items
Rapid Boots
Arcane Boots
Clock of Destiny
Fleeting Time
Dominance Ice
Athena's Shield
Emblem
Support
Talents
Agility
Wilderness Blessing
Quantum Charge
Battle spell
Flicker
Kaja – Pro build
Light · Aurora Gaming PH
Immortality
Chastise Pauldron
Dominance Ice
Fleeting Time
Thunder Belt
Rapid Boots
Custom Support Emblem
Quantum Charge
Wilderness Blessing
Agility
Purify
Meii · Guangzhou Gaming
Immortality
Chastise Pauldron
Brute Force Breastplate
Fleeting Time
Thunder Belt
Rapid Boots
Custom Support Emblem
Inspire
Wilderness Blessing
Quantum Charge
Flicker
Pakitoo · Alpha7 Esports
Radiant Armor
Immortality
Dominance Ice
Fleeting Time
Thunder Belt
Rapid Boots
Custom Support Emblem
Quantum Charge
Pull Yourself Together
Agility
Flicker
Jaypee · Team Liquid PH
Athena's Shield
Dominance Ice
Fleeting Time
Clock of Destiny
Arcane Boots
Rapid Boots
Custom Support Emblem
Agility
Quantum Charge
Wilderness Blessing
Flicker
Kaja – Counters
Weak against (counters)
Now, if you're up against Kaja, remember that while his Ultimate can't be Purified, heroes with mobility like Kagura, Yi Sun-shin, and Suyou can still dodge it with a dash.
Strong against
Kaja does well against carries with no mobility skills, such as Layla, Ixia, and Vexana. Once he flies in and lassoes them, there's no hope of escape.
Kaja – Skills
Wings of Lightning
Kaja's skill damage applies the Paralysis effect to enemy units, briefly slowing heroes or summoned units and reducing their damage by 8% for 5s.
Ring of Order
CD: 5.5
Kaja summons a ring of Primal Lightning that expands and returns to him.
Enemies hit take 160 (+70% Total Magic Power) Magic Damage and recover 78 (+45% Total Magic Power) HP to Kaja. Healing from subsequent hits is reduced to 33%.
Soaring Wings
CD: 14
Kaja dashes to the target area, gaining Control Immunity during the dash. On arrival, he deals 250 (+120% Total Magic Power) Magic Damage, knocking back and stunning nearby enemies for 0.5s, then enters the Soaring state.
The Soaring state lasts 6.6s. During this time, he ignores obstacles and gains 15% Movement Speed, but his turn radius is restricted. He can use Basic Attacks while moving, dealing 100 (+25% Total Magic Power) (+ 2% target's HP) Magic Damage to surrounding enemies.
Upon entering the Soaring state, the cooldown of Soaring Wings is reduced to 4s (unaffected by Cooldown Reduction). Hitting a hero or creep extends the Soaring state by 2.6s.
Divine Binding
CD: 70
Kaja hurls a Primal Lightning Lasso at the target area. After a 0.5s delay, all enemy heroes remaining in the area take 360 (+80% Total Magic Power) Magic Damage and are trapped for 2.5s.
While active, Kaja can drag the lasso, shrinking its radius and pulling enemies at the boundary along with him (does not interrupt their skills).
Combo
LANING COMBOS
In the laning phase, use Kaja's 1st Skill to poke and recover HP. If the enemy engages, use his 2nd Skill to take off, then kite with his aerial Basic Attacks. Kite when attacked, attack when they're out of steam.
TEAMFIGHT COMBOS
For initiating teamfights, use Kaja's 2nd Skill to soar, use the terrain to reposition. Follow up with his 1st Skill to slow and reduce their damage, then immediately cast his Ultimate and let the team clean up.











