Marcel: Best build, Counters
Role: Support · Lane: Roaming
Hailing from House Paxley, he is an elegant, mysterious, and bizarre artist whose split soul has fused with his camera.
Marcel – Best build
Items
Rapid Boots
Thunder Belt
Dominance Ice
Flask of the Oasis
Oracle
Immortality
Emblem
Support
Talents
Agility
Wilderness Blessing
Concussive Blast
Battle spell
Revitalize
Flicker
Marcel – Pro build
Finn · Bigetron by Vitality
Immortality
Oracle
Flask of the Oasis
Dominance Ice
Thunder Belt
Rapid Boots
Custom Support Emblem
Wilderness Blessing
Quantum Charge
Agility
Purify
PP · PRO Esports
Winter Crown
Oracle
Flask of the Oasis
Dominance Ice
Thunder Belt
Rapid Boots
Custom Support Emblem
Agility
Quantum Charge
Wilderness Blessing
Flicker
Trolll · Team Falcons
Rose Gold Meteor
Chastise Pauldron
Dominance Ice
Oracle
Thunder Belt
Rapid Boots
Custom Support Emblem
Agility
Quantum Charge
Wilderness Blessing
Petrify
Kiboy · ONIC
Immortality
Oracle
Flask of the Oasis
Dominance Ice
Thunder Belt
Rapid Boots
Custom Support Emblem
Concussive Blast
Agility
Wilderness Blessing
Revitalize
Flicker
Marcel – Counters
Weak against (counters)
Heroes who possess Invincibility or Untargetable effects that can bypass Marcel's CC, like Ling and X.Borg, will reduce his impact on the battlefield.
Strong against
Marcel is more effective against low-mobility heroes, such as Layla and Vexana, as they are easily caught by his Ultimate, allowing him and his allies to secure easy kills.
Marcel – Skills
Platinum Snap
Marcel's split soul, Clemar, enters the camera to freeze the moment. His Basic Attacks deal 50 (+40% Total Physical Attack)(+40% Total Magic Defense)(+40% Total Physical Defense) Physical Damage. His Extra HP is converted into 1.5% Shield.
Clemar automatically snaps photos of enemy heroes near Marcel, causing a brief Frozen Moment and dealing 20 (+ 5% of HP) True Damage (triggers Attack Effects). It also grants a shield of the same value to Marcel and a nearby allied hero. Cooldown: 12s per target.
Framed Moment
CD: 15 Mana Cost: 40
Clemar focuses on an area around Marcel, slowing enemy heroes within by 60%.
After 2.5s, he completes the shot, dealing 300 (+50% Total Physical Attack)(+120% Total Magic Defense)(+120% Total Physical Defense) Physical Damage to enemies within.
Tracking Shot
CD: 15 Mana Cost: 70
Artist inspiration time! Marcel enters the Tracking Haste state for 3s, gaining 15% Movement Speed. This bonus increases to 75% when moving toward an enemy hero.
Use Again: Marcel dashes in the target direction, leaving a framing phantom behind while the Framed Moment area remains at the original location.
Golden Hour
CD: 90 Mana Cost: 150
Marcel and Clemar perform a joint shoot. After a short delay, Clemar takes a wide-angle shot of the target area for 2s. During this time, Marcel enters the Tracking Haste state while inside the area. All other units in the area are put into a Frozen Moment and are immune to all effects except from Marcel. All projectiles are also frozen and will continue after a delay (targeted projectiles will deal 50% damage).
Golden Hour resets the cooldown of Platinum Snap for each enemy hero.
Allied heroes with the Platinum Snap shield can move freely within the area.
Combo
LANING COMBOS
During the laning phase, use Marcel's 2nd Skill to run up to the enemy and cast his 1st Skill. While the enemy is immobilized, lay into them with Basic Attacks.
TEAMFIGHT COMBOS
In teamfights, Marcel should activate his 2nd Skill, followed by his 1st Skill. Run into the enemy's formation, then use the 2nd Skill again to dash away and drop his 1st Skill on top of them. Once the enemies are immobilized, use his Ultimate.











