BBML BUILD
Atlas

Atlas: Best build, Counters

Role: Tank · Lane: Roaming

Crowd ControlInitiator

Abysmal Sea creature who broke free from the seal.

Win rate52.2%
Pick rate1.0%
Ban rate10.0%
Rank#27/133

Atlas – Best build

Items

  1. Rapid BootsRapid Boots
  2. Dominance IceDominance Ice
  3. Antique CuirassAntique Cuirass
  4. Radiant ArmorRadiant Armor
  5. ImmortalityImmortality
  6. Guardian HelmetGuardian Helmet

Emblem

  • TankTank

Talents

  • AgilityAgility
  • TenacityTenacity
  • Concussive BlastConcussive Blast

Battle spell

  • FlickerFlicker
  • RevitalizeRevitalize

Atlas – Pro build

Blotzfet · FUT Esports

  1. Guardian HelmetGuardian Helmet
  2. Athena's ShieldAthena's Shield
  3. Antique CuirassAntique Cuirass
  4. Chastise PauldronChastise Pauldron
  5. Dominance IceDominance Ice
  6. Rapid BootsRapid Boots
  • Custom Tank EmblemCustom Tank Emblem
  • Concussive BlastConcussive Blast
  • AgilityAgility
  • Wilderness BlessingWilderness Blessing
  • FlickerFlicker

Pakitoo · Alpha7 Esports

  1. Guardian HelmetGuardian Helmet
  2. ImmortalityImmortality
  3. Radiant ArmorRadiant Armor
  4. Fleeting TimeFleeting Time
  5. Dominance IceDominance Ice
  6. Rapid BootsRapid Boots
  • Custom Tank EmblemCustom Tank Emblem
  • Wilderness BlessingWilderness Blessing
  • AgilityAgility
  • Concussive BlastConcussive Blast
  • FlickerFlicker

Kiboy · ONIC

  1. Chastise PauldronChastise Pauldron
  2. Dominance IceDominance Ice
  3. OracleOracle
  4. Guardian HelmetGuardian Helmet
  5. Flask of the OasisFlask of the Oasis
  6. Rapid BootsRapid Boots
  • Custom Support EmblemCustom Support Emblem
  • Wilderness BlessingWilderness Blessing
  • AgilityAgility
  • Concussive BlastConcussive Blast
  • RevitalizeRevitalize

Trolll · Team Falcons

  1. Guardian HelmetGuardian Helmet
  2. ImmortalityImmortality
  3. Radiant ArmorRadiant Armor
  4. Antique CuirassAntique Cuirass
  5. Dominance IceDominance Ice
  6. Rapid BootsRapid Boots
  • Custom Tank EmblemCustom Tank Emblem
  • Concussive BlastConcussive Blast
  • TenacityTenacity
  • AgilityAgility
  • FlickerFlicker
  • RevitalizeRevitalize

Atlas – Counters

Weak against (counters)

Atlas is countered by heroes who can knock him away, such as Valir and Moskov, since they can easily stop his 2nd Skill which Atlas relies on to land his other skills.

Strong against

Atlas counters squishy heroes without mobility skills like Vexana and Eudora because they cannot reliably escape his CC.

Best partners

Atlas works well with heroes with high AOE damage like Vale and Ixia because Atlas can pull enemies together and keep them CC'd.

Atlas – Skills

Frigid Breath

Frigid Breath

Atlas generates Frigid Breath around him for 5s each time he casts a skill. Enemies affected by Frigid Breath will have their Movement Speed gradually reduced over 2s, after which they'll be frozen for 0.5s.
Atlas gains 20 (+0.5% Extra Max HP) extra Shield when Frigid Breath is present.

Annihilate

Annihilate

CD: 7 Mana Cost: 60

Atlas smashes the ground and causes 3 explosions, dealing 400 (+100% Total Magic Power) Magic Damage to enemies.
Ejected State: If Atlas is ejected from his Mecha Sentry, both he and his Mecha will cast Annihilate.

Perfect Match

Perfect Match

CD: 0 Mana Cost: 75

Atlas enters Ejected State, gaining 30% Movement Speed and immunity to Slowing Effects. In this state, the Mecha Sentry will follow the pilot at an increasing speed (can only be controlled by Suppression). Once they meet, Atlas will return to the Mecha, dealing 320 (+80% Total Magic Power) Magic Damage to enemies nearby and stunning them for 0.8s.
Ejected State: Atlas and his Mecha share the same HP bar and reduce 50% of the damage taken in this state.

Fatal Links

Fatal Links

CD: 55 Mana Cost: 130

Atlas hurls chains around and starts to channel (can only be interrupted by Suppression), dealing 225 (+75% Total Magic Power) Magic Damage to enemy heroes hit and slowing them by 40% for 3s.
Release the skill while channeling: Atlas will drag the targets toward him and plunk them down on the designated location, dealing 360 (+180% Total Magic Power) Magic Damage.
Use this skill in Ejected State: The Mecha Sentry will return to Atlas immediately, but the stun effect will be replaced by 40% Slowing Effect.

Combo

LANING COMBOS

In the laning phase, use Atlas's 2nd Skill to eject and then get close to the enemy. Right before the Mecha Sentry reaches Atlas, use his 1st Skill to double the effect.

TEAMFIGHT COMBOS

In teamfights, use Atlas's 2nd Skill to approach the enemy and unleash his Ultimate when multiple enemies are in range. Aim while channeling and release to slam them down near your team, then continue to deal damage with his 1st Skill.

Tank