Khufra: Best build, Counters
Role: Tank · Lane: Roaming
Sealed ancient tyrant.
Khufra – Best build
Items
Warrior Boots
Cursed Helmet
War Axe
Immortality
Hunter Strike
Guardian Helmet
Emblem
Fighter
Talents
Thrill
Master Assassin
Concussive Blast
Battle spell
Revitalize
Khufra – Pro build
Light · Aurora Gaming PH
Guardian Helmet
Radiant Armor
Chastise Pauldron
Dominance Ice
Thunder Belt
Rapid Boots
Custom Tank Emblem
Concussive Blast
Agility
Wilderness Blessing
Flicker
Yums · Selangor Red Giants
Immortality
Athena's Shield
Antique Cuirass
Dominance Ice
Thunder Belt
Rapid Boots
Custom Tank Emblem
Concussive Blast
Agility
Wilderness Blessing
Flicker
SamueL · ONIC
Guardian Helmet
Chastise Pauldron
Radiant Armor
Dominance Ice
Thunder Belt
Rapid Boots
Custom Tank Emblem
Wilderness Blessing
Quantum Charge
Agility
Flicker
Kiboy · ONIC
Guardian Helmet
Hunter Strike
Immortality
War Axe
Cursed Helmet
Warrior Boots
Custom Fighter Emblem
Concussive Blast
Master Assassin
Thrill
Revitalize
Khufra – Counters
Weak against (counters)
Khufra is countered by resilient tank heroes, as his CC abilities pose no threat to these heroes. Heroes like Fredrinn and Gloo are good examples here.
Strong against
Khufra's 2nd Skill can be used to interrupt movement abilities, making him strong against heroes who fight with movement abilities, such as Joy and Lancelot.
Khufra – Skills
Spell Curse
Khufra activates the Spell Curse left by Esmeralda every 8s, enhancing his next Basic Attack. The enhanced Basic Attack gains extra attack range and deals 100 (+120% Total Physical Attack) (+ 6% target's HP) Magic Damage. He also slows the target by 30% for 1.5s and recovers 8% of his HP on hit.
Each time Khufra applies a control effect to an enemy hero with his skill, the cooldown of Spell Curse is reduced by 4s.
Tyrant's Revenge
CD: 15 Mana Cost: 80
Khufra pulls the bandages on his arms to launch himself in the specified direction, dealing 50 (+ 7 (+1.5% Extra Physical Attack)% of his HP) Physical Damage to all enemies on the path. When blinking to the furthest distance or encountering the first enemy hero, Khufra will immediately stop, dealing 50 (+ 7 (+1.5% Extra Physical Attack)% of his HP) Physical Damage to nearby enemies and knocking them airborne for up to 1s.
Bouncing Ball
CD: 10 Mana Cost: 70
Khufra uses bandages to wrap himself into a Bouncing Ball, increasing his Shield by 30%. Enemies trying to use mobility skills to move across Khufra will be knocked airborne.
Each time the Bouncing Ball hits the ground, it deals 50 (+ 3 (+2% Extra Physical Attack)% of his HP) Magic Damage to nearby enemies and slows them by 80% for 0.2s.
Tyrant's Rage
CD: 50 Mana Cost: 150
Khufra pushes back all enemy targets around him toward his front (this skill can only be interrupted by Suppression), dealing 300 (+100% Total Physical Attack) Physical Damage and slowing them down for 1.25s. If the enemies are knocked against walls, extra Physical Damage equal to 150% of this skill's damage will be inflicted upon them, and they will be stunned, instead of slowed.
Combo
LANING COMBOS
In the laning phase, Khufra uses his 1st Skill to aim while charging before launching himself to CC the enemy target. He then deals damage and slows the target with his enhanced Basic Attack and follows up with his 2nd Skill to keep the target slowed.
TEAMFIGHT COMBOS
In teamfights, Khufra should open with his 1st Skill, then his Ultimate for area control, follow up with his 2nd Skill to prevent the enemy from escaping with their dash or blink skills.











