Guinevere: Best build, Counters
Role: Fighter · Lane: Exp Lane
Aristocratic girl with a strange temperament, loved by her elder brother Lancelot.
Guinevere – Best build
Items
Magic Shoes
Concentrated Energy
Starlium Scythe
Divine Glaive
Queen's Wings
Holy Crystal
Emblem
Mage
Talents
Thrill
Festival of Blood
Temporal Reign
Battle spell
Flicker
Guinevere – Pro build
Hadess · IGNITE Gaming
Genius Wand
Winter Crown
Brute Force Breastplate
Queen's Wings
Concentrated Energy
Magic Shoes
Custom Mage Emblem
Pull Yourself Together
Impure Rage
Thrill
Flicker
Zxaura · The MongolZ
Divine Glaive
Winter Crown
Queen's Wings
Brute Force Breastplate
Concentrated Energy
Magic Shoes
Custom Mage Emblem
Impure Rage
Seasoned Hunter
Thrill
Retribution
Kramm · Selangor Red Giants
Divine Glaive
Winter Crown
Queen's Wings
Brute Force Breastplate
Concentrated Energy
Magic Shoes
Custom Mage Emblem
Thrill
Bargain Hunter
Temporal Reign
Flicker
Yums · Selangor Red Giants
Holy Crystal
Queen's Wings
Divine Glaive
Starlium Scythe
Concentrated Energy
Magic Shoes
Custom Mage Emblem
Temporal Reign
Festival of Blood
Thrill
Flicker
Guinevere – Counters
Weak against (counters)
But Guinevere is countered by heroes with CC immunities or strong CC skills. Since she needs to chain her CC to unleash her full damage potential, such as Badang and Chou.
Strong against
Guinevere is strong against heroes with poor sustainability or who are simply weak in the early game. This is because Guinevere can easily deliver her poking combo and escape. Heroes like Zilong and Silvanna are good examples here.
Guinevere – Skills
Super Magic
Guinevere deals 25% extra damage to airborne enemies. Her Basic Attacks also deal (+80% Total Physical Attack) (+60% Total Magic Power) Magic Damage.
Guinevere gains Super Magic stacks each time she deals damage. At max stacks, her next Basic Attack becomes a guided attack, dealing 80 (+100% Total Physical Attack) (+90% Total Magic Power) Magic Damage and recovering 80 (+ 8% of her Max HP).
Enemies hit by Guinevere's skills or enhanced Basic Attack are marked for 5s. Enemies with 3 marks are knocked airborne when hit by Violet Requiem.
Energy Wave
CD: 4
Guinevere releases an energy orb in the target direction, dealing 300 (+125% Total Magic Power) Magic Damage and slowing enemies by 25% for 1.2s.
Successfully hitting an enemy reduces all her skill cooldowns by 1s.
Spatial Migration
CD: 17
Guinevere leaps to the target location, dealing 250 (+80% Total Magic Power) Magic Damage. Enemy heroes and Creeps hit will be knocked airborne for 1s and take 125 (+50% Total Magic Power) additional Magic Damage.
Use Again: Guinevere blinks toward the target direction and leaves an illusion behind. If the illusion takes damage by hero, it restores Super Magic for Guinevere and explodes after 1.5s, dealing 100 (+30% Total Magic Power) Magic Damage to nearby enemies.
Violet Requiem
CD: 52
Guinevere creates a force field around her, gaining Control Immunity while attacking nearby enemies 11 times within 2s, dealing 880 (+385% Total Magic Power) Magic Damage in total.
Airborne enemies hit will be knocked airborne again, up to 8 additional times.
Combo
LANING COMBOS
In the laning phase, Guinevere should use her 1st Skill and her enhanced Basic Attacks to clear out the Minions and poke enemy heroes. When enemy heroes' HP is low, user Guinevere's 2nd Skill to close in on them and knock them airborne. Follow up with her Ultimate to try to finish them off.
TEAMFIGHT COMBOS
In teamfights, Guinevere can use her 2nd Skill to knock the enemy team airborne and follow with her Ultimate to deal damage while keeping them airborne. She can then use the dash of her 2nd Skill to dodge the incoming damage, or she can choose to use her 1st Skill to deal more damage for a full damage combo.











