Helcurt: Best build, Counters
Role: Assassin · Lane: Jungling, Roaming
The nightmare of the Abyss who's willing to betray anyone in order to survive.
Helcurt – Best build
Items
Rapid Boots
Corrosion Scythe
Blade of the Heptaseas
Hunter Strike
Demon Hunter Sword
Malefic Roar
Emblem
Assassin
Talents
Rupture
Master Assassin
Lethal Ignition
Battle spell
Petrify
Helcurt – Pro build
Error 404 · Team Vamos
Malefic Roar
Demon Hunter Sword
Corrosion Scythe
Hunter Strike
Blade of the Heptaseas
Rapid Boots
Custom Assassin Emblem
Rupture
Lethal Ignition
Master Assassin
Petrify
Zqeef · Team Vamos
Malefic Roar
Corrosion Scythe
Demon Hunter Sword
Hunter Strike
Blade of the Heptaseas
Rapid Boots
Custom Assassin Emblem
War Cry
Agility
Master Assassin
Petrify
EyyMal · Team Vamos
Rose Gold Meteor
Blade of the Heptaseas
Corrosion Scythe
Malefic Roar
Demon Hunter Sword
Rapid Boots
Custom Assassin Emblem
Lethal Ignition
Master Assassin
Rupture
Petrify
Upa · Alpha7 Esports
Malefic Roar
Demon Hunter Sword
Hunter Strike
Blade of the Heptaseas
Corrosion Scythe
Rapid Boots
Custom Assassin Emblem
Lethal Ignition
Master Assassin
Rupture
Petrify
Helcurt – Counters
Weak against (counters)
Helcurt should avoid tank heroes that he can't burst down, such as Fredrinn, Belerick, and Gatotkaca. Once Helcurt is caught by their CC, they can make short work of him with their teammates.
Strong against
Helcurt can swiftly approach enemies with his mobility and quickly take down heroes like Layla, Chang'e, and Vale with his burst damage.
Helcurt – Skills
Shadow of Styx
Helcurt remains in Prowler state until spotted by the enemy team, gaining 15% extra Movement Speed, and continuously regenerating (+30% Total Physical Attack) HP if he has not dealt any damage.
He gains 50% extra Attack Speed and 50% extra Movement Speed (decreasing over time) for 4s upon being spotted and leaves Prowler state 0.75s later.
Any hero killed after being hit by Helcurt leaves a dark fog that explodes and spreads with a cooldown of 10s. Helcurt Conceals himself while within the dark fog.
Hidden Terror
CD: 15
Passive: When Helcurt is in the Prowler state, Terrify also affects enemy heroes hit and briefly reveals them. Its cooldown decreases 3 times as fast as normal.
Active: Helcurt blinks to the target location and deals 150 (+70% Total Physical Attack) Physical Damage to enemies in the area, reducing their Movement Speed by 60% for 0.75s.
Deadly Stinger
CD: 4
Passive: Helcurt gains 1 Deadly Stinger for every 1.5s spent in Prowler state or on each Basic Attack. Up to 5 Deadly Stingers can be stored.
Active: Helcurt fires all Deadly Stingers forward, each dealing 180 (+50% Extra Physical Attack) Physical Damage to enemies (minions and creeps take only 70% of the damage).
Deadly Stinger counts as a Basic Attack but cannot Crit.
Dark Night Falls
CD: 60
Helcurt summons the Dark Night, reducing all enemies' sight range and blocking ally vision sharing for 3s. During Dark Night, Helcurt gains 40% extra Movement Speed.
The Dark Night makes it easier for Helcurt to leave enemies' sight range.
Combo
LANING COMBOS
In the laning phase, blink to the target using Helcurt's 1st Skill, then stack up stingers with his Basic Attacks and finish the combo with his 2nd Skill.
TEAMFIGHT COMBOS
In teamfights, cast Helcurt's Ultimate to obscure the enemies' vision, then blink to their backline with his 1st Skill to hit with his Basic Attacks, and end with his 2nd Skill.











