Xavier: Best build, Counters
Role: Mage · Lane: Mid Lane
Former member of the Knights of Light who's determined to forge a path of his own.
Xavier – Best build
Items
Arcane Boots
Glowing Wand
Sky Piercer
Lightning Truncheon
Holy Crystal
Divine Glaive
Emblem
Mage
Talents
Rupture
Weapon Master
Impure Rage
Battle spell
Flicker
Xavier – Pro build
Cuffin · Team Falcons
Divine Glaive
Holy Crystal
Wishing Lantern
Enchanted Talisman
Glowing Wand
Magic Shoes
Custom Mage Emblem
Impure Rage
Wilderness Blessing
Agility
Flicker
Yue · Aurora Gaming PH
Holy Crystal
Divine Glaive
Lightning Truncheon
Glowing Wand
Enchanted Talisman
Magic Shoes
Custom Mage Emblem
Impure Rage
Bargain Hunter
Rupture
Flicker
Minguin · Omega Esports
Divine Glaive
Blood Wings
Lightning Truncheon
Sky Piercer
Enchanted Talisman
Magic Shoes
Custom Mage Emblem
Inspire
Impure Rage
Bargain Hunter
Flicker
Drichel · Team Liquid ID
Divine Glaive
Holy Crystal
Lightning Truncheon
Sky Piercer
Glowing Wand
Arcane Boots
Custom Mage Emblem
Weapon Master
Rupture
Impure Rage
Flicker
Xavier – Counters
Weak against (counters)
Xavier is countered by heroes with high mobility that can quickly close a gap such as Benedetta, Hayabusa, and Natalia.
Strong against
Xavier possesses short cooldowns, a soft CC, good sustainability and performs well against heroes without Blink or burst damage, such as Hanabi and Faramis.
Xavier – Skills
Transcendence
When Xavier's skills hit enemy heroes, he gains 50% Movement Speed for 1.2s (decays over time) and 1 energy charge. At 3 charges, his next skill triggers the Transcendence state.
Transcendence: In this state, Xavier's Skills 1 and 2 have their cooldowns reduced by 4s, and his Ultimate by 36s. Transcendence lasts 5s and can be extended by 1s each time his skills hit enemies.
Infinite Extension
CD: 6.5 Mana Cost: 45
Xavier fires a Mystic Bullet that deals 480 (+100% Total Magic Power) Magic Damage to enemies it passes through.
The Bullet's flying distance increases each time it hits an enemy or the Mystic Barrier (up to 5 times).
Mystic Field
CD: 13 Mana Cost: 80
Xavier summons a Mystic Barrier that lasts 5s. Enemies touching the Barrier take 220 (+65% Total Magic Power) Magic Damage and are slowed by 50%, while allies gain 50% extra Movement Speed (decays over 1.2s).
When hit by Xavier's other skills, the Barrier expands into a Mystic Field for 3s, dealing 220 (+65% Total Magic Power) Magic Damage to enemies within and immobilizing them for 0.8s.
Dawning Light
CD: 56 Mana Cost: 120
Xavier unleashes a beam of Mystic magic in the target direction, dealing 600 (+180% Total Magic Power) Magic Damage to all enemies along its path.
Once cast, he also directly enters the Transcendence state and resets the state's duration.
Combo
LANING COMBOS
In the laning phase, Xavier possesses great poke with his 1st Skill and can utilize the slow from his 2nd Skill to make targets easier to hit. This combination allows him to quickly reach Transcendence. When the opportunity arises, use his Ultimate to finish off an enemy and while in Transcendence state.
TEAMFIGHT COMBOS
Cast Xavier's Ultimate to enter or refresh Transcendence, then try to hit as many enemies as possible with his 2nd Skill, and follow up with his 1st Skill to create a forbidden field to immobilize enemies. Continue casting his 1st Skill to extend Transcendence's duration while going for kills.











