BBML BUILD
Popol and Kupa

Popol and Kupa: Best build, Counters

Role: Marksman · Lane: Jungling, Gold Lane

PushBurst

Boy and an Icefield Wolf, partners who understand each other well.

Win rate54.6%
Pick rate0.4%
Ban rate0.4%
Rank#5/133

Popol and Kupa – Best build

Items

  1. Tough BootsTough Boots
  2. Sea HalberdSea Halberd
  3. Haas' ClawsHaas' Claws
  4. WindtalkerWindtalker
  5. Blade of DespairBlade of Despair
  6. Berserker's FuryBerserker's Fury

Emblem

  • MarksmanMarksman

Talents

  • ThrillThrill
  • Weapon MasterWeapon Master
  • Quantum ChargeQuantum Charge

Battle spell

  • Ice RetributionIce Retribution

Popol and Kupa – Pro build

MP the King · PRO Esports

  1. Wind of NatureWind of Nature
  2. Great Dragon SpearGreat Dragon Spear
  3. Rose Gold MeteorRose Gold Meteor
  4. WindtalkerWindtalker
  5. Sea HalberdSea Halberd
  6. Swift BootsSwift Boots
  • Custom Marksman EmblemCustom Marksman Emblem
  • ThrillThrill
  • Weapon MasterWeapon Master
  • War CryWar Cry
  • RetributionRetribution

Basic · VSG

  1. Malefic GunMalefic Gun
  2. Blade of DespairBlade of Despair
  3. Rose Gold MeteorRose Gold Meteor
  4. WindtalkerWindtalker
  5. Swift BootsSwift Boots
  6. Sea HalberdSea Halberd
  • Custom Marksman EmblemCustom Marksman Emblem
  • Quantum ChargeQuantum Charge
  • ThrillThrill
  • Weapon MasterWeapon Master
  • InspireInspire

SMETANA · VSG

  1. Blade of DespairBlade of Despair
  2. Malefic RoarMalefic Roar
  3. Rose Gold MeteorRose Gold Meteor
  4. WindtalkerWindtalker
  5. Sea HalberdSea Halberd
  6. Tough BootsTough Boots
  • Custom Marksman EmblemCustom Marksman Emblem
  • ThrillThrill
  • Killing SpreeKilling Spree
  • Weapon MasterWeapon Master
  • RetributionRetribution

MarkTzy · VSG

  1. Berserker's FuryBerserker's Fury
  2. Blade of DespairBlade of Despair
  3. WindtalkerWindtalker
  4. Haas' ClawsHaas' Claws
  5. Sea HalberdSea Halberd
  6. Tough BootsTough Boots
  • Custom Marksman EmblemCustom Marksman Emblem
  • Weapon MasterWeapon Master
  • Quantum ChargeQuantum Charge
  • ThrillThrill
  • RetributionRetribution

Popol and Kupa – Counters

Weak against (counters)

But since Popol and Kupa don't have any Blink skills and Popol is quite squishy, they are at the mercy of more agile Assassins like Gusion and Karina.

Strong against

Kupa is powerful in combat, especially against Marksmen with lower sustainability such as Lesley and Brody.

Best partners

Popol and Kupa are best with Fighters that can charge into enemies' midst and ensure the survival of Popol and Kupa after controlling and killing enemies. For example, Alpha and Khaleed.

Popol and Kupa – Skills

We Are Friends

We Are Friends

Kupa recovers 10% HP per second after not taking damage for 5s. When Kupa is killed, Popol can Pray for 3s to bring Kupa back to the battlefield. Cooldown: 30s.
Every 3 consecutive attacks from Kupa will enhance Popol's next Basic Attack to deal (+220% Total Physical Attack) Physical Damage. Kupa has 2500 (+1200% Total Physical Attack) HP and inherits 100% of Popol's other attributes and passive equipment effects (excluding Jungling and Roaming equipment effects).
Kupa deals an additional 120% damage against creeps.

Bite 'em, Kupa!

Bite 'em, Kupa!

CD: 7 Mana Cost: 50

Popol throws a spear at the target enemy, dealing 80 (+100% Total Physical Attack) Physical Damage while simultaneously commanding Kupa to lunge at the target, dealing an additional 70 (+75% Total Physical Attack) Physical Damage. Kupa will continue to attack the target for 3s.
Alpha Wolf Form: Kupa stuns the enemy for 1s and bites them 3 times in quick succession.

Kupa, Help!

Kupa, Help!

CD: 5.5 Mana Cost: 50

Popol summons Kupa back to his side, gaining a 240 (+200% Extra Physical Attack) shield while dealing 240 (+50% Total Physical Attack) Physical Damage to nearby enemies and slowing them by 35% for 0.5s. Kupa will then assist Popol to attack nearby enemies for 3s.
Alpha Wolf Form: Kupa darts back to Popol, knocking nearby enemies airborne for 0.2s. The shield and damage are increased to 125%.

Popol's Surprise

Popol's Surprise

CD: 1.5 Mana Cost: 50

Popol sets a trap at the target location that will detonate after a short delay once triggered, dealing 70 (+20% Total Magic Power) Magic Damage to the enemy that steps on it, immobilizing them for 1s, and creating a frost zone for 4s. Enemies in the frost zone will have their Movement Speed reduced by 20%.
Popol gains a trap charge every 22s (up to 3). Up to 3 traps can exist at the same time on the battlefield, each lasting up to 60s.

We Are Angry!

We Are Angry!

CD: 38 Mana Cost: 100

Popol and Kupa enter the Enraged state for 12s, gaining 15% extra Movement Speed and increasing their Attack Speed to 1.3 times.
Kupa turns into Alpha Wolf Form, gaining 1500 HP, fully recovering its HP, while enhancing its other skills.

Combo

LANING COMBOS

In the laning phase, poke enemies with the 1st Skill
and get more Attack Speed with their Ultimate when enemies are low on HP. Then control and kill the enemies with the enhanced 1st Skill.

TEAMFIGHT COMBOS

In teamfights, boost Attack Speed with their Ultimate
and control enemies with the enhanced 1st Skill for heavy damage. When enemies are close, use the enhanced 2nd Skill for protection.

Marksman