BBML BUILD
Granger

Granger: Best build, Counters

Role: Marksman · Lane: Gold Lane

BurstFinisher

A mysterious demon hunter that operates outside the conventions of the Church of Light. Always seen with a violin case in hand, he hunts down demons with his two soul-devouring weapons.

Win rate43.2%
Pick rate1.3%
Ban rate1.6%
Rank#130/133

Granger – Best build

Items

  1. Rapid BootsRapid Boots
  2. Hunter StrikeHunter Strike
  3. Sky PiercerSky Piercer
  4. Blade of the HeptaseasBlade of the Heptaseas
  5. Malefic RoarMalefic Roar
  6. Blade of DespairBlade of Despair

Emblem

  • AssassinAssassin

Talents

  • ThrillThrill
  • Festival of BloodFestival of Blood
  • Impure RageImpure Rage

Battle spell

  • FlickerFlicker

Granger – Pro build

Kelra · ONIC

  1. Blade of the HeptaseasBlade of the Heptaseas
  2. Blade of DespairBlade of Despair
  3. Malefic RoarMalefic Roar
  4. Sky PiercerSky Piercer
  5. Magic ShoesMagic Shoes
  6. Hunter StrikeHunter Strike
  • Custom Assassin EmblemCustom Assassin Emblem
  • Impure RageImpure Rage
  • RuptureRupture
  • Festival of BloodFestival of Blood
  • PurifyPurify

EMANN · Bigetron by Vitality

  1. Blade of the HeptaseasBlade of the Heptaseas
  2. Blade of DespairBlade of Despair
  3. Malefic RoarMalefic Roar
  4. Magic ShoesMagic Shoes
  5. Sky PiercerSky Piercer
  6. Hunter StrikeHunter Strike
  • Custom Assassin EmblemCustom Assassin Emblem
  • ThrillThrill
  • Impure RageImpure Rage
  • Festival of BloodFestival of Blood
  • FlickerFlicker

Domeng · Aurora Gaming PH

  1. Sea HalberdSea Halberd
  2. Blade of DespairBlade of Despair
  3. Malefic RoarMalefic Roar
  4. Rapid BootsRapid Boots
  5. Sky PiercerSky Piercer
  6. Hunter StrikeHunter Strike
  • Custom Assassin EmblemCustom Assassin Emblem
  • Impure RageImpure Rage
  • RuptureRupture
  • Festival of BloodFestival of Blood
  • FlickerFlicker

Innocent · Selangor Red Giants

  1. Blade of DespairBlade of Despair
  2. Malefic RoarMalefic Roar
  3. Blade of the HeptaseasBlade of the Heptaseas
  4. Sky PiercerSky Piercer
  5. Hunter StrikeHunter Strike
  6. Rapid BootsRapid Boots
  • Custom Assassin EmblemCustom Assassin Emblem
  • Festival of BloodFestival of Blood
  • Impure RageImpure Rage
  • ThrillThrill
  • FlickerFlicker

Granger – Counters

Weak against (counters)

Granger is countered by heroes with strong single target killing power. Despite having good mobility, Granger lacks other defensive measures. Heroes like Saber and Hayabusa can quickly get the jump on Granger and finish him off.

Strong against

Granger counters squishy heroes who lack mobility, such as Chang'e and Cecilion, who have a hard time dodging his 1st Skill and are vulnerable to the high damage of his Ultimate.

Best partners

Granger pairs well with heroes that have strong CC abilities, such as Franco and Kaja, who can hold enemies in place for Granger's entire 1st Skill.

Granger – Skills

Capriccio

Capriccio

Granger's unique Demon Hunting Gun and Cannon are powered by Demonic Energy. Both his weapons start with 800 max Energy. His Gun restores 8% Energy per second while his Cannon restores 2% Energy per second. Killing a Minion / Creep permanently increases their max Energy by 6 / 6, and instantly restores their Energy by 5% / 5%, respectively. Each kill or assist on an enemy hero permanently increases both weapons' max Energy by 12 and instantly restores 10% Energy.
Every 1% Cooldown Reduction converts to 2 Physical Attack. Demonic Energy costs are not affected by Energy Cost Reduction.

Rhapsody

Rhapsody

CD: 0.3

Granger rapidly fires 6 shot(s) with his Gun, with each shot dealing 60 (+45% Total Physical Attack) Physical Damage and consuming 70 Gun Energy. The last shot is guaranteed to Crit. While firing, Granger's Movement Speed is increased by 10%.
Granger stops firing when he runs out of Energy, or when the skill is cast again. Rhapsody has no cooldown and can be cast once his Gun Energy is over 420.

Rondo

Rondo

CD: 12

Granger uses his Demon Hunter agility to dash in the target direction, instantly restoring 15% Energy for his Gun.
Rondo can be cast while channeling Rhapsody. Each time Rhapsody hits an enemy, Rondo's Cooldown is reduced by 0.5s.

Death Sonata

Death Sonata

CD: 0.6 Energy Cost: 250

Granger fires his Cannon in the target direction, dealing 150 (+110% Total Physical Attack) Physical Damage to the first enemy hero hit and other targets in the blast radius. Targets hit will be briefly slowed. Granger can roll in the Joystick's direction after each shot.
Death Sonata can be cast while firing Rhapsody. Death Sonata has a brief cooldown and consumes 250 of Granger's Cannon Energy per shot.

Combo

TEAMFIGHT COMBOS

In teamfights, use Granger's Ultimate to poke from a safe distance and continue the attack with his 1st Skill. When the 1st Skill ends, use his Ultimate again for more damage and to reposition. If enemies get close, use his 2nd Skill to create distance and continue dealing damage with his 1st Skill.

LANING COMBOS

In the laning phase, use Granger's 1st Skill to poke the enemy. When his energy gets low, use his 2nd Skill to replenish it and continue to poke with his 1st Skill.

Marksman