Tigreal: Best build, Counters
Role: Tank · Lane: Roaming
Leader of the Light's Order, guardian of the Moniyan Empire.
Tigreal – Best build
Items
Tough Boots
Fleeting Time
Dominance Ice
Antique Cuirass
Athena's Shield
Radiant Armor
Emblem
Tank
Talents
Vitality
Tenacity
Concussive Blast
Battle spell
Flicker
Tigreal – Pro build
KidX · Falcon Esports
Immortality
Radiant Armor
Chastise Pauldron
Fleeting Time
Dominance Ice
Tough Boots
Custom Tank Emblem
Wilderness Blessing
Agility
Focusing Mark
Flicker
PP · PRO Esports
Chastise Pauldron
Antique Cuirass
Athena's Shield
Fleeting Time
Dominance Ice
Rapid Boots
Custom Tank Emblem
Concussive Blast
Pull Yourself Together
Agility
Flicker
Yums · Selangor Red Giants
Dominance Ice
Immortality
Chastise Pauldron
Guardian Helmet
Fleeting Time
Rapid Boots
Custom Tank Emblem
Concussive Blast
Pull Yourself Together
Agility
Flicker
Kiboy · ONIC
Radiant Armor
Athena's Shield
Antique Cuirass
Dominance Ice
Fleeting Time
Tough Boots
Custom Tank Emblem
Concussive Blast
Tenacity
Vitality
Flicker
Tigreal – Counters
Weak against (counters)
But as a melee hero, Tigreal is countered by Ranged Mage heroes like Chang'e and Zhask.
Strong against
Tigreal's Passive can negate enemy Basic Attacks, making him strong against heroes that deal damage with their Basic Attacks, such as Zilong and Freya.
Tigreal – Skills
Fearless
Tigreal gains 1 stack of Fearless each time he is hit by a Basic Attack. At 4 stacks, he consumes them to block the next incoming Basic Attack (including attacks from Turrets).
He also gains 1 stack of Fearless each time he casts a skill.
Damage from minions does not add or consume Fearless stacks.
Attack Wave
CD: 7 Mana Cost: 45
Tigreal smashes the ground with his hammer, sending a shockwave that erupts 3 times in a fan-shaped area. Each eruption deals 270 (+70% Total Physical Attack) Physical Damage to enemies hit and slows them by 20% / 40% / 60% for 1.5s.
Sacred Hammer
CD: 16 Mana Cost: 70
Tigreal charges in the target direction, dealing (+100% Total Physical Attack) Physical Damage to enemies along the way and pushing them to the end of the charge.
Use Again: Tigreal can use this skill again within 4s, dealing 280 (+60% Total Physical Attack) Physical Damage to enemies in front of him and knocking them airborne for 0.6s.
Implosion
CD: 55 Mana Cost: 120
Tigreal unleashes the power of his hammer, pulling nearby enemies to him, dealing 600 (+130% Total Physical Attack) Physical Damage and stunning them for 1.8s.
The first half of the channeling can be interrupted by control effects, while the second half can only be interrupted by Suppression.
Combo
LANING COMBOS
In the laning phase, Tigreal can use his 2nd Skill to charge the enemy target and knock them airborne by casting it again. He then finishes with his 1st Skill to deal damage.
TEAMFIGHT COMBOS
In teamfights, Tigreal should cast his 2nd Skill to charge in and then pull the enemy team towards him with his Ultimate. At the end of his CC, cast his 2nd Skill again to extend it, then use his 1st Skill to deal damage.











