Dyrroth: Best build, Counters
Role: Fighter · Lane: Exp Lane, Jungling
Once a noble prince of the Moniyan Empire, he was abducted by Alice, the Queen of the Blood Demons, and transformed into the Prince of the Abyss.
Dyrroth – Best build
Items
Tough Boots
Blade of the Heptaseas
War Axe
Hunter Strike
Sea Halberd
Queen's Wings
Emblem
Fighter
Talents
Thrill
Festival of Blood
Brave Smite
Battle spell
Flicker
Petrify
Dyrroth – Pro build
KyleTzy · Team Falcons PH
Antique Cuirass
Radiant Armor
Chastise Pauldron
War Axe
Hunter Strike
Tough Boots
Custom Fighter Emblem
Festival of Blood
Impure Rage
Thrill
Vengeance
Ferdz · Team Falcons PH
Immortality
Rose Gold Meteor
Malefic Roar
Hunter Strike
Blade of the Heptaseas
Tough Boots
Custom Assassin Emblem
Seasoned Hunter
Rupture
Lethal Ignition
Petrify
Sekys · Selangor Red Giants
Hunter Strike
Queen's Wings
Brute Force Breastplate
Rose Gold Meteor
War Axe
Tough Boots
Custom Assassin Emblem
Rupture
Master Assassin
Lethal Ignition
Petrify
FlapTzy · Team Falcons PH
Queen's Wings
Sea Halberd
Hunter Strike
War Axe
Blade of the Heptaseas
Tough Boots
Custom Fighter Emblem
Brave Smite
Festival of Blood
Thrill
Flicker
Petrify
Dyrroth – Counters
Weak against (counters)
Being a melee hero makes Dyrroth weak against heroes with Slow and kiting abilities, such as Vexana and Belerick.
Johnson48.8%
Minsitthar51.8%
Nana47.4%
Silvanna51.3%
Tigreal45.1%
Strong against
Dyrroth has good chasing abilities and good melee burst damage, he is strong against heroes with poor Mobility, such as Gord and Hanabi.
Dyrroth – Skills
Wrath of the Abyss
When Dyrroth's Rage reaches 50%, he enhances Burst Strike and Spectre Step.
After every 2 Basic Attacks, Dyrroth releases a Circle Strike, dealing (+150% Total Physical Attack)- (+180% Total Physical Attack) (scales with level) Physical Damage to enemies in the circle (enhanced damage does not apply to turrets), and recovering 7%-10% HP (scales with level, halved against minions or turrets). This strike does not trigger Attack Effect.
Each time he damages an enemy, the cooldown of Burst Strike and Spectre Step is reduced by 1s.
Dyrroth recovers 2% - 5% Rage per second (scales with level).
Burst Strike
CD: 6
Dyrroth releases a burst strike in a designated direction. Each burst deals 240 (+60% Total Physical Attack) Physical Damage to enemies and slows them by 25% for 1.5s. (The damage decays against the same target and decreases to only 75% on minions.)
Abyss Enhanced: Burst Strike has a longer range, deals 140% of the original damage, and its Slowing Effect is doubled.
Spectre Step
CD: 6
Dyrroth dashes in the target direction. He stops upon reaching the max distance or hitting an enemy hero or creep, dealing 230 (+60% Extra Physical Attack) Physical Damage and slightly knocking them back.
Use Again: Dyrroth locks onto a target and unleashes a Fatal Strike, dealing 345 (+120% Extra Physical Attack) Physical Damage and reducing their Physical Defense by 40% for 4s.
Abyss Enhanced: Fatal Strike reaches further and deals 150% of the original damage, slows the target by an extra 90%, and reduces their Physical Defense by 60% for 4s.
Abysm Strike
CD: 36
After a short delay, Dyrroth launches a destructive strike in the target direction, dealing 650 (+250% Extra Physical Attack) (+ 25% of the target's lost HP) as Physical Damage to enemies in its path, and slowing them by 55% for 0.8s.
This skill can only be interrupted by Suppression.
Damage dealt to non-hero enemies is capped at 1500.
Combo
LANING COMBOS
In the laning phase, Dyrroth can use his 2nd Skill to close in on the enemy and cast it again to lower their Physical Defense. He can then follow up with his Basic Attacks and 1st Skill to poke them.
TEAMFIGHT COMBOS
In teamfights, Dyrroth should use his 2nd Skill to close the gap with the enemy, then use his Basic Attacks and 1st Skill to deal damage, and finish off the low HP heroes with his Ultimate.










