Vale: Best build, Counters
Role: Mage · Lane: Mid Lane
The heir to Wind Fort, a wind mage.
Vale – Best build
Items
Arcane Boots
Glowing Wand
Enchanted Talisman
Genius Wand
Blood Wings
Wishing Lantern
Emblem
Mage
Talents
Thrill
Weapon Master
Impure Rage
Battle spell
Purify
Vale – Pro build
Mayki · The MongolZ
Lightning Truncheon
Holy Crystal
Divine Glaive
Glowing Wand
Genius Wand
Arcane Boots
Custom Assassin Emblem
Lethal Ignition
Weapon Master
Rupture
Flicker
Yue · Aurora Gaming PH
Divine Glaive
Blood Wings
Holy Crystal
Lightning Truncheon
Genius Wand
Arcane Boots
Custom Mage Emblem
Bargain Hunter
Lethal Ignition
Inspire
Flameshot
S A N Z · ONIC
Wishing Lantern
Holy Crystal
Divine Glaive
Lightning Truncheon
Genius Wand
Arcane Boots
Custom Mage Emblem
Lethal Ignition
Bargain Hunter
Rupture
Flicker
Stormie · Selangor Red Giants
Wishing Lantern
Blood Wings
Genius Wand
Enchanted Talisman
Glowing Wand
Arcane Boots
Custom Mage Emblem
Weapon Master
Impure Rage
Thrill
Purify
Vale – Counters
Weak against (counters)
Vale is countered by agile Assassins that can become untargetable like Hayabusa and Ling, as it will be difficult to catch them with his CC while they can eliminate Vale easily with their high damage.
Strong against
Vale counters slow Fighters like Terizla and Hilda because he can chip away their HP with his skills from afar while using his high Movement Speed to dodge their skills.
Vale – Skills
Windtalk
Vale gains 1 stack of Windtalk each time he gets a kill or an assist that increases his Movement Speed by 8. This effect can stack up to 10 times.
Wind Blade
CD: 6 Mana Cost: 60
Vale unleashes two wind blades toward the left and right of a target area, each dealing 250 (+80% Total Magic Power) Magic Damage to enemies hit.
Windblow
CD: 12 Mana Cost: 70
Vale sends a whirlwind in the target direction, dealing 350 (+100% Total Magic Power) Magic Damage to enemies hit and knocking them airborne for 0.8s (each enemy can only be knocked airborne 1 time). When the whirlwind reaches its destination, it will remain for 1.6s while continuously dealing a total of 150 (+30% Total Magic Power) Magic Damage to enemies in range.
Windstorm
CD: 36 Mana Cost: 120
Vale summons a windstorm at the target location, dealing a total of 150 (+30% Total Magic Power) Magic Damage to enemies in the area and slowing them by 20% while continuously pulling them into its center. After 1s, the windstorm will explode, dealing 900 (+240% Total Magic Power) Magic Damage.
The remaining whirlwinds will also be pulled into the center.
Combo
LANING COMBOS
In the laning phase, use Vale's 2nd Skill to knock the opponent airborne, then follow up with his 1st Skill for damage.
TEAMFIGHT COMBOS
In teamfights, use Vale's 2nd Skill to knock a line of enemies airborne, then follow up with his Ultimate and 1st Skill for a devastating combo.











